Papercraft Object: Prototype
This week we took a big step into our milestone project. We had to make prototypes of our final designs.
I was quite unsure of what to make for this project; nothing really came to mind when thinking about an object. It was when Byran mention that someone had done a Gameboy that it felt like more options had opened up for me. I decided to make a ds console because I feel that--primarily on my childhood--I have spent a significant amount of time with the console.
The first thing to do was to create the 3d model in Rhino. This was rather fast by using both pictures and real-life references.
I was quite unsure of what to make for this project; nothing really came to mind when thinking about an object. It was when Byran mention that someone had done a Gameboy that it felt like more options had opened up for me. I decided to make a ds console because I feel that--primarily on my childhood--I have spent a significant amount of time with the console.
The first thing to do was to create the 3d model in Rhino. This was rather fast by using both pictures and real-life references.
the ds I decided to make id based on the "new 3ds xl" line of consoles.
After printing, then came the cutting, folding and glueing the paper. This proved to be somewhat challenging for someone with no experience in this department. The biggest problem by far was being able to give the ds the signature laptop close and open. After some trial and error, I decided to go with the suggestion Bryan gave me: use a stick made out of paper to intersect both hinges.
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